1. 12 4月, 2022 1 次提交
    • Krzysztof Chalupka's avatar
      Disallow None vertex/face lists in texture submeshing · b1ff9d9f
      Krzysztof Chalupka 创作于
      Summary: In order to simplify the interface, we disallow passing None as vertex/face lists to textures.submeshes. This function would only ever get called from within meshes.submeshes where we can provide both arguments, even if they're not necessary for a specific submesh type.
      
      Reviewed By: bottler
      
      Differential Revision: D35581161
      
      fbshipit-source-id: aeab99308a319b144e141ca85ca7515f855116da
      b1ff9d9f
  2. 11 4月, 2022 5 次提交
    • Krzysztof Chalupka's avatar
      Submesh 4/n: TexturesVertex submeshing · 22f86072
      Krzysztof Chalupka 创作于
      Summary: Add submeshing capability for meshes with TexturesVertex.
      
      Reviewed By: bottler
      
      Differential Revision: D35448534
      
      fbshipit-source-id: 6d16a31a5bfb24ce122cf3c300a7616bc58353d1
      22f86072
    • Krzysztof Chalupka's avatar
      Submesh 3/n: Add submeshing functionality · 050f650a
      Krzysztof Chalupka 创作于
      Summary:
      Copypasting the docstring:
      ```
              Split a mesh into submeshes, defined by face indices of the original Meshes object.
      
              Args:
                face_indices:
                  Let the original mesh have verts_list() of length N.
                  Can be either
                    - List of length N. The n-th element is a list of length num_submeshes_n
                      (empty lists are allowed). Each element of the n-th sublist is a LongTensor
                      of length num_faces.
                    - List of length N. The n-th element is a possibly empty padded LongTensor of
                      shape (num_submeshes_n, max_num_faces).
      
              Returns:
                Meshes object with selected submeshes. The submesh tensors are cloned.
      
              Currently submeshing only works with no textures or with the TexturesVertex texture.
      
              Example:
      
              Take a Meshes object `cubes` with 4 meshes, each a translated cube. Then:
                  * len(cubes) is 4, len(cubes.verts_list()) is 4, len(cubes.faces_list()) is 4,
                  * [cube_verts.size for cube_verts in cubes.verts_list()] is [8, 8, 8, 8],
                  * [cube_faces.size for cube_faces in cubes.faces_list()] if [6, 6, 6, 6],
      
              Now let front_facet, top_and_bottom, all_facets be LongTensors of
              sizes (2), (4), and (12), each picking up a number of facets of a cube by specifying
              the appropriate triangular faces.
      
              Then let `subcubes = cubes.submeshes([[front_facet, top_and_bottom], [], [all_facets], []])`.
                  * len(subcubes) is 3.
                  * subcubes[0] is the front facet of the cube contained in cubes[0].
                  * subcubes[1] is a mesh containing the (disconnected) top and bottom facets of cubes[0].
                  * subcubes[2] is a clone of cubes[2].
                  * There are no submeshes of cubes[1] and cubes[3] in subcubes.
                  * subcubes[0] and subcubes[1] are not watertight. subcubes[2] is.
      ```
      
      Reviewed By: bottler
      
      Differential Revision: D35440657
      
      fbshipit-source-id: 8a6d2d300ce226b5b9eb440688528b5e795195a1
      050f650a
    • Krzysztof Chalupka's avatar
      Submesh 2/n: to_sorted · 8596fcac
      Krzysztof Chalupka 创作于
      Summary:
      Sort a mesh's vertices in alphabetical order, and resort the face coords accordingly. Textured meshes are not supported yet, but will be added down the stack.
      
      This, togehter with mesh equality, can be used to compare two meshes in a way invariant to vertex permutations, as shown in the unit tests.
      
      We do not want the submeshing mechanism to guarantee any particular vertex order, leaving that up to the implementation, so we need this function for testing.
      
      Reviewed By: bottler
      
      Differential Revision: D35440656
      
      fbshipit-source-id: 5a4dd921fdb00625a33da08b5fea79e20ac6402c
      8596fcac
    • Krzysztof Chalupka's avatar
      Submesh 1/n: Implement mesh equality · 7f097b06
      Krzysztof Chalupka 创作于
      Summary: Adding a mesh equality operator. Two Meshes objects m1, m2 are equal iff their vertex lists, face lists, and normals lists are equal. Textures meshes are not supported yet, but will be added for vertex textures down the stack.
      
      Reviewed By: bottler, nikhilaravi
      
      Differential Revision: D35440655
      
      fbshipit-source-id: 69974a59c091416afdb2892896859a189f5ebf3a
      7f097b06
    • Krzysztof Chalupka's avatar
      Submesh 0/n: Default to empty Meshes · aab95575
      Krzysztof Chalupka 创作于
      Summary:
      The default behavior of Meshes (with verts=None, faces=None) throws an exception:
      ```
      meshes = Meshes()
      > ValueError: Verts and Faces must be either a list or a tensor with shape (batch_size, N, 3) where N is either the maximum number of verts or faces respectively.
      ```
      
      Instead, let's default to an empty mesh, following e.g. PyTorch:
      ```
      empty_tensor = torch.FloatTensor()
      > torch.tensor([])
      ```
      
      this change is backwards-compatible (you can still init with verts=[], faces=[]).
      
      Reviewed By: bottler, nikhilaravi
      
      Differential Revision: D35443453
      
      fbshipit-source-id: d638a8fef49a089bf0da6dd2201727b94ceb21ec
      aab95575
  3. 10 4月, 2022 1 次提交
    • Georgia Gkioxari's avatar
      add L1 support for KNN & Chamfer · 67fff956
      Georgia Gkioxari 创作于
      Summary:
      Added L1 norm for KNN and chamfer op
      * The norm is now specified with a variable `norm` which can only be 1 or 2
      
      Reviewed By: bottler
      
      Differential Revision: D35419637
      
      fbshipit-source-id: 77813fec650b30c28342af90d5ed02c89133e136
      67fff956
  4. 09 4月, 2022 1 次提交
  5. 07 4月, 2022 1 次提交
  6. 06 4月, 2022 2 次提交
  7. 05 4月, 2022 1 次提交
    • yaookyie's avatar
      Fix scatter_ error in cubify (#1067) · 4c48beb2
      yaookyie 创作于
      Summary:
      Error Reproduction:
      
      python=3.8.12
      pytorch=1.9.1
      pytorch3d=0.6.1
      cudatoolkit=11.1.74
      
      test.py:
      ```python
      import torch
      from pytorch3d.ops import cubify
      voxels = torch.Tensor([[[[0,1], [0,0]], [[0,1], [0,0]]]]).float()
      meshes = cubify(voxels, 0.5, device="cpu")
      ```
      
      The error appears when `device="cpu"` and `pytorch=1.9.1` (works fine with pytorch=1.10.2)
      
      Error message:
      ```console
      /home/kyle/anaconda3/envs/adapt-net/lib/python3.8/site-packages/torch/_tensor.py:575: UserWarning: floor_divide is deprecated, and will be removed in a future version of pytorch. It currently rounds toward 0 (like the 'trunc' function NOT 'floor'). This results in incorrect rounding for negative values.
      To keep the current behavior, use torch.div(a, b, rounding_mode='trunc'), or for actual floor division, use torch.div(a, b, rounding_mode='floor'). (Triggered internally at  /opt/conda/conda-bld/pytorch_1631630839582/work/aten/src/ATen/native/BinaryOps.cpp:467.)
        return torch.floor_divide(self, other)
      Traceback (most recent call last):
        File "test.py", line 5, in <module>
          meshes = cubify(voxels, 0.5, device="cpu")
        File "/home/kyle/anaconda3/envs/adapt-net/lib/python3.8/site-packages/torch/autograd/grad_mode.py", line 28, in decorate_context
          return func(*args, **kwargs)
        File "/home/kyle/Desktop/pytorch3d/pytorch3d/ops/cubify.py", line 227, in cubify
          idleverts.scatter_(0, grid_faces.flatten(), 0)
      RuntimeError: Expected index [60] to be smaller than self [27] apart from dimension 0 and to be smaller size than src [27]
      ```
      
      Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1067
      
      Reviewed By: nikhilaravi
      
      Differential Revision: D34893567
      
      Pulled By: bottler
      
      fbshipit-source-id: aa95980f7319302044141f7821ef48129cfa37a6
      4c48beb2
  8. 04 4月, 2022 5 次提交
    • David Novotny's avatar
      Allow setting bin_size for render_point_clouds_pytorch3d · 4db9fc11
      David Novotny 创作于
      Summary: This is required to suppress a huge stdout full of warnings about overflown bins.
      
      Reviewed By: bottler
      
      Differential Revision: D35359824
      
      fbshipit-source-id: 39214b1bdcb4a5d5debf8ed498b2ca81fa43d210
      4db9fc11
    • Jeremy Reizenstein's avatar
      store original declared types in Configurable · 3b8a33e9
      Jeremy Reizenstein 创作于
      Summary: Aid reflection by adding the original declared types of replaced members of a configurable as values in _processed_members.
      
      Reviewed By: davnov134
      
      Differential Revision: D35358422
      
      fbshipit-source-id: 80ef3266144c51c1c2105f349e0dd3464e230429
      3b8a33e9
    • Jeremy Reizenstein's avatar
      logging · 199309fc
      Jeremy Reizenstein 创作于
      Summary: Use logging instead of printing in the internals of implicitron.
      
      Reviewed By: davnov134
      
      Differential Revision: D35247581
      
      fbshipit-source-id: be5ddad5efe1409adbae0575d35ade6112b3be63
      199309fc
    • Jeremy Reizenstein's avatar
      avoid visdom import in tests · 6473aa31
      Jeremy Reizenstein 创作于
      Summary: This might make the implicitron tests work better on RE.
      
      Reviewed By: davnov134
      
      Differential Revision: D35283131
      
      fbshipit-source-id: 4dda9684f632ab6e9cebcbf1e6e4a8243ec00c85
      6473aa31
    • Jeremy Reizenstein's avatar
      fix Optional[List] in Configurable · 2802fd93
      Jeremy Reizenstein 创作于
      Summary: Optional[not_a_type] was causing errors.
      
      Reviewed By: davnov134
      
      Differential Revision: D35355530
      
      fbshipit-source-id: e9b52cfd6347ffae0fe688ef30523a4092ccf9fd
      2802fd93
  9. 01 4月, 2022 1 次提交
    • Roman Shapovalov's avatar
      Type safety fixes · a999fc22
      Roman Shapovalov 创作于
      Summary: Pyre expects Mapping for ** operator.
      
      Reviewed By: bottler
      
      Differential Revision: D35288632
      
      fbshipit-source-id: 34d6f26ad912b3a5046f440922bb6ed2fd86f533
      a999fc22
  10. 31 3月, 2022 1 次提交
  11. 29 3月, 2022 4 次提交
    • Roman Shapovalov's avatar
      get_default_args for callables respects non-class type annotations and Optionals · a54ad2b9
      Roman Shapovalov 创作于
      Summary: as subj
      
      Reviewed By: davnov134
      
      Differential Revision: D35194863
      
      fbshipit-source-id: c8e8f234083d4f0f93dca8d93e090ca0e1e1972d
      a54ad2b9
    • janEbert's avatar
      Fix dtype propagation (#1141) · b602edcc
      janEbert 创作于
      Summary:
      Previously, dtypes were not propagated correctly in composed transforms, resulting in errors when different dtypes were mixed. Even specifying a dtype in the constructor does not fix this. Neither does specifying the dtype for each composition function invocation (e.g. as a `kwarg` in `rotate_axis_angle`).
      
      With the change, I also had to modify the default dtype of `RotateAxisAngle`, which was `torch.float64`; it is now `torch.float32` like for all other transforms. This was required because the fix in propagation broke some tests due to dtype mismatches.
      
      This change in default dtype in turn broke two tests due to precision changes (calculations that were previously done in `torch.float64` were now done in `torch.float32`), so I changed the precision tolerances to be less strict. I chose the lowest power of ten that passed the tests here.
      
      Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1141
      
      Reviewed By: patricklabatut
      
      Differential Revision: D35192970
      
      Pulled By: bottler
      
      fbshipit-source-id: ba0293e8b3595dfc94b3cf8048e50b7a5e5ed7cf
      b602edcc
    • Jeremy Reizenstein's avatar
      Optional ReplaceableBase · 21262e38
      Jeremy Reizenstein 创作于
      Summary: Allow things like `renderer:Optional[BaseRenderer]` in configurables.
      
      Reviewed By: davnov134
      
      Differential Revision: D35118339
      
      fbshipit-source-id: 1219321b2817ed4b26fe924c6d6f73887095c985
      21262e38
    • Jeremy Reizenstein's avatar
      test_build for implicitron · e332f9ff
      Jeremy Reizenstein 创作于
      Summary: To ensure that tests outside implicitron/ don't use implicitron, split the test for recursive includes in to two. License header checking is not needed here any more.
      
      Reviewed By: shapovalov
      
      Differential Revision: D35077830
      
      fbshipit-source-id: 2ebe7436a6dcc5d21a116434f6ddd08705dfab34
      e332f9ff
  12. 28 3月, 2022 1 次提交
    • Jeremy Reizenstein's avatar
      setup.py for implicitron_trainer · 0c3bed55
      Jeremy Reizenstein 创作于
      Summary: Enable `pytorch3d_implicitron_runner` executable
      
      Reviewed By: shapovalov
      
      Differential Revision: D34754902
      
      fbshipit-source-id: 213f3e9183e3f7dd7b4df16ad77d95fbc971d625
      0c3bed55
  13. 25 3月, 2022 2 次提交
    • Jeremy Reizenstein's avatar
      Reinforce test skipping · 97894fb3
      Jeremy Reizenstein 创作于
      Summary: Attempt to solve an internal issue
      
      Reviewed By: shapovalov
      
      Differential Revision: D35143263
      
      fbshipit-source-id: b4fd9ee441d85f0a3ee08f2f1e7febd1c1ccbe86
      97894fb3
    • Roman Shapovalov's avatar
      Return a typed structured config from default_args for callables · 645a47d0
      Roman Shapovalov 创作于
      Summary:
      Before the fix, running get_default_args(C: Callable) returns an unstructured DictConfig which causes Enums to be handled incorrectly. This is a fix.
      
      WIP update: Currently tests still fail whenever a function signature contains an untyped argument: This needs to be somehow fixed.
      
      Reviewed By: bottler
      
      Differential Revision: D34932124
      
      fbshipit-source-id: ecdc45c738633cfea5caa7480ba4f790ece931e8
      645a47d0
  14. 24 3月, 2022 5 次提交
    • Jeremy Reizenstein's avatar
      add missing __init__.py files · 8ac5e8f0
      Jeremy Reizenstein 创作于
      Summary: Some directories in implicitron were missing __init__.py files.
      
      Reviewed By: patricklabatut
      
      Differential Revision: D35076364
      
      fbshipit-source-id: f74442766efe8694fdd47954ac4882e7c4daac60
      8ac5e8f0
    • Jeremy Reizenstein's avatar
      overflow warning typo · 92f9dfe9
      Jeremy Reizenstein 创作于
      Summary: bin_size should be 0 not -1 for naive rasterization. See https://github.com/facebookresearch/pytorch3d/issues/1129
      
      Reviewed By: patricklabatut
      
      Differential Revision: D35077115
      
      fbshipit-source-id: b81ff74f47c78429977802f7dcadfd1b96676f8c
      92f9dfe9
    • Jeremy Reizenstein's avatar
      windows fix · f2cf9d4d
      Jeremy Reizenstein 创作于
      Summary: Attempt to reduce nvcc trouble on windows by (1) avoiding flag for c++14 and (2) avoiding `torch/extension.h`, which introduces pybind11, in `.cu` files.
      
      Reviewed By: patricklabatut
      
      Differential Revision: D34969868
      
      fbshipit-source-id: f3878d6a2ba9d644e87ae7b6377cb5008b4b6ce3
      f2cf9d4d
    • Roman Shapovalov's avatar
      Using the new dataset idx API everywhere. · e2622d79
      Roman Shapovalov 创作于
      Summary: Using the API from D35012121 everywhere.
      
      Reviewed By: bottler
      
      Differential Revision: D35045870
      
      fbshipit-source-id: dab112b5e04160334859bbe8fa2366344b6e0f70
      e2622d79
    • Roman Shapovalov's avatar
      API for accessing frames in order in Implicitron dataset. · c0bb49b5
      Roman Shapovalov 创作于
      Summary: We often want to iterate over frames in the sequence in temporal order. This diff provides the API to do that. `seq_to_idx` should probably be considered to have `protected` visibility.
      
      Reviewed By: davnov134
      
      Differential Revision: D35012121
      
      fbshipit-source-id: 41896672ec35cd62f3ed4be3aa119efd33adada1
      c0bb49b5
  15. 23 3月, 2022 2 次提交
  16. 21 3月, 2022 1 次提交
  17. 17 3月, 2022 1 次提交
    • Roman Shapovalov's avatar
      Monte-Carlo rasterisation; arbitrary dimensionality of AlphaCompositor blending · 0e377c68
      Roman Shapovalov 创作于
      Summary:
      Fixes required for MC rasterisation to work.
      1) Wrong number of channels for background was used (derived from points dimensions, not features dimensions;
      2) split of the results on the wrong dimension was done;
      3) CORE CHANGE: blending in alpha compositor was assuming RGBA input.
      
      Reviewed By: davnov134
      
      Differential Revision: D34933673
      
      fbshipit-source-id: a5cc9f201ea21e114639ab9e291a10888d495206
      0e377c68
  18. 16 3月, 2022 4 次提交
  19. 11 3月, 2022 1 次提交