• YangHai's avatar
    Support reading uv and uv map for ply format if texture_uv exists in ply file (#1100) · 55638f3b
    YangHai 创作于
    Summary:
    When the ply format looks as follows:
      ```
    comment TextureFile ***.png
    element vertex 892
    property double x
    property double y
    property double z
    property double nx
    property double ny
    property double nz
    property double texture_u
    property double texture_v
    ```
    `MeshPlyFormat` class will read uv from the ply file and read the uv map as commented as TextureFile.
    
    Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1100
    
    Reviewed By: MichaelRamamonjisoa
    
    Differential Revision: D50885176
    
    Pulled By: bottler
    
    fbshipit-source-id: be75b1ec9a17a1ed87dbcf846a9072ea967aec37
    55638f3b