- 24 3月, 2021 3 次提交
- 21 3月, 2021 4 次提交
- 20 3月, 2021 3 次提交
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由 Evan Pezent 创作于
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由 Evan Pezent 创作于
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由 epezent 创作于
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- 17 3月, 2021 1 次提交
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由 Evan Pezent 创作于
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- 16 3月, 2021 1 次提交
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由 omar 创作于
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- 07 3月, 2021 1 次提交
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由 epezent 创作于
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- 03 3月, 2021 3 次提交
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由 epezent 创作于
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由 Evan Pezent 创作于
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- 01 3月, 2021 1 次提交
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由 Evan Pezent 创作于
* prototyping enhanced dnd features * improve dnd demo using new utils * dnd stuff * finish up dnd improvements * remove unused code, fix timestamps
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- 31 1月, 2021 2 次提交
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由 Preston Cothren 创作于
DatePicker separate disabled color
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由 Preston Cothren 创作于
Separate disabled color from the selected date to the truly disabled dates in another month. Move setting col/styles after we are done getting them.
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- 20 1月, 2021 2 次提交
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由 Philippe Kehl 创作于
Co-authored-by:
Philippe Kehl <philippe.kehl@fixposition.com>
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由 epezent 创作于
add PrimUnreserve to AddTextVertical when the render characters is less than the expected characters (fixes utf8 issues)
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- 19 1月, 2021 1 次提交
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由 Evan Pezent 创作于
make context menus open on single right click, move ImPlotInputMap out of public API (see implot_internal.h) (#170)
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- 15 1月, 2021 2 次提交
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由 Evan Pezent 创作于
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由 Evan Pezent 创作于
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- 11 1月, 2021 1 次提交
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由 epezent 创作于
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- 06 1月, 2021 2 次提交
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由 Evan Pezent 创作于
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由 Yan 创作于
* Allow second and third axes to have labels * Handle both axes in one loop * fix compiler warnings, add ImPlotAxisFlags_NoLabel * fix bug when y2 label hidden Co-authored-by:
epezent <epezent@rice.edu>
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- 10 12月, 2020 1 次提交
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由 Evan Pezent 创作于
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- 08 12月, 2020 1 次提交
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由 Rokas Kupstys 创作于
Several `CollapsingHeader()` use same label as `BeginPlot()`. This creates an ID collision, which confuses Dear ImGui testing engine. Added `##` in `CollapsingHeader()` label are included in ID calculation, but discarded when rendering. This gives affected `CollapsingHeader()` a different ID and solves ID collision.
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- 06 12月, 2020 1 次提交
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由 epezent 创作于
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- 04 12月, 2020 6 次提交
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由 Yan 创作于
Co-authored-by:
Yan Zaretskiy <yzaretskiy@stoneridgetechnology.com>
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由 Philippe Kehl 创作于
Co-authored-by:
Philippe Kehl <philippe.kehl@fixposition.com>
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由 epezent 创作于
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由 epezent 创作于
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由 epezent 创作于
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由 epezent 创作于
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- 03 12月, 2020 1 次提交
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由 epezent 创作于
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- 16 11月, 2020 3 次提交
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由 Evan Pezent 创作于
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由 Evan Pezent 创作于
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由 Evan Pezent 创作于
* prototyping equal axes * equal proto * more refactors * euqal axes almost perfect * fitting axis equal working * fitting axis equal working * finish equal axis
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